CRC K33117 PDF

CRC K33117 PDF

Name:
CRC K33117 PDF

Published Date:
06/07/2017

Status:
[ Revised ]

Description:

Building Virtual Reality with Unity and Steam VR

Publisher:
CRC Press Books

Document status:
Active

Format:
Electronic (PDF)

Delivery time:
10 minutes

Delivery time (for Czech version):
200 business days

SKU:
crc-k33117_2884140

Choose Document Language:
0
Need Help?
ISBN: 9781315305462

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, and providing practical ways to reduce their impact to make better VR experiences.

Authors: Jeff W Murray


Edition : 17
Number of Pages : 353
Published : 06/07/2017
isbn : 9781315305462

History

Building Virtual Reality with Unity and Steam VR
Published Date: 02/27/2020
52.80 €
CRC K33117
Published Date: 06/07/2017
Building Virtual Reality with Unity and Steam VR

Related products


Best-Selling Products

NS-ISO/IEC 10149:1989
Published Date: 06/01/1989
Information technology — Data interchange on read-only 120 mm optical data disks (CD-ROM)
NS-ISO/IEC 10646:2020/Amd 1:2023
Published Date: 08/04/2023
Information technology - Universal coded character set (UCS) - Amendment 1: CJK Unified Ideographs Extension H, Vithkuqi, Old Uyghur, Cypro-Minoan, and other characters
NS-ISO/IEC 10646:2020
Published Date: 01/29/2021
Information technology - Universal coded character set (UCS)
NS-ISO/IEC 12207:1995
Published Date: 05/08/2001
Information technology — Software life cycle processes
NS-ISO/IEC 12207:2008
Published Date: 06/01/2010
Systems and software engineering — Software life cycle processes
NS-ISO/IEC 13250-2:2006
Published Date: 01/10/2008
Information technology - Topic Maps - Part 2: Data model