Hands-On Game Development with WebAssembly PDF

Hands-On Game Development with WebAssembly PDF

Name:
Hands-On Game Development with WebAssembly PDF

Published Date:
05/31/2019

Status:
[ Active ]

Description:

Publisher:
PACKT - Packt Publishing, Inc.

Document status:
Active

Format:
Electronic (PDF)

Delivery time:
10 minutes

Delivery time (for Russian version):
200 business days

SKU:

Choose Document Language:
$9
Need Help?
ISBN: 9781838644659

Make your WebAssembly journey fun while making a game with it

Key Features

* Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals

* Get to grips with advanced game mechanics in WebAssembly

* Learn to use WebAssembly and WebGL to render to the HTML5 canvas element

Book Description

Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web.

This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5.

This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly.

What you will learn

* Build web applications with near-native performance using WebAssembly

* Become familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDL

* Become well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shaders

* Deploy C/C++ applications to the browser using WebAssembly and Emscripten

* Understand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interact

* Debug and performance tune your WebAssembly application

Who this book is for

Web developers and game developers interested in creating applications for the web using WebAssembly.

Game developers interested in deploying their games to the web

Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps

C/C++ developers interested in using their existing skills to deploy applications to the web

Author: Rick Battagline


Edition : 19
File Size : 1 file , 5.5 MB
Number of Pages : 588
Published : 05/31/2019
isbn : 9781838644659

History


Related products

HBase Administration Cookbook
Published Date: 08/16/2012
$9.9
Test-Driven Development with C++
Published Date: 11/18/2022
$11.4
Drupal 10 Module Development
Published Date: 04/21/2023
$10.8

Best-Selling Products

NR 5002881/R/71310/001 ISSUE 4
Published Date: 04/01/2004
Standard Brickwork & Masonry Repair Details - Approval in Principle
$24.3
NR 656JRM02 ISSUE 1.2
Published Date: 09/13/2000
PC-BASED ISM TERMINAL HARDWARE SPECIFICATION
$7.5
NR 656JRM03 ISSUE 1.1
Published Date: 09/11/2000
PC Based ISM Terminal Installation & Maintenance Manual
$13.2
NR 684021-BTA-00-101 ISSUE 3
Published Date: 12/01/2008
Form A & B: Traditional Front Wall Platform
$35.4
NR 684021-BTA-00-102 ISSUE 1
Published Date: 12/17/2008
Form A & B: Crosswall & Precast Planks
$35.4
NR 84-YS-1003/30 ISSUE H
Published Date: 04/02/2005
CCTV Monitored L.C. - Standard S.B. Control Unit Construction Details Index
$5.7