Cooperative Gaming Diversity in the Games Industry and How to Cultivate Inclusion PDF

Cooperative Gaming Diversity in the Games Industry and How to Cultivate Inclusion PDF

Name:
Cooperative Gaming Diversity in the Games Industry and How to Cultivate Inclusion PDF

Published Date:
07/14/2020

Status:
[ Active ]

Description:

Publisher:
CRC Press Books

Document status:
Active

Format:
Electronic (PDF)

Delivery time:
10 minutes

Delivery time (for Russian version):
200 business days

SKU:

Choose Document Language:
$49.5
Need Help?
ISBN: 9781000093629

Description

Cooperative Gaming provides context and practical advice regarding diversity in the games industry. The book begins with a deep dive into research literature and the history of diversity in the games industry to provide context around what diversity is and why it is a topic worth considering. The book looks at the different facets of diversity and games, exploring the issues and solutions within game development, studio management, event planning, and more. It provides people with practical advice about being a marginalized person in the games industry and how to be heard, how studios can support inclusive practices, and events can actively become more accessible to a diverse audience.

Key Features 

• Explores the history of diversity in games

• Provides important information around what it is like to be a marginalized person in the industry

• Gives practical steps to improve the inclusivity of the industry that are designed to aid in contextualizing and upskilling new developers

Author Bios

Alayna Cole is the managing director of Queerly Represent Me, a not-for-profit championing queer representation in games. Alayna is also a producer at Sledgehammer Games, co-chair of the IGDA LGBTQ+ special interest group, and an award-winning games journalist and game developer. She was featured on the 2016 and 2017 Develop Pacific 30 Under 30 lists and the 2017 and 2019 Develop Pacific Women in Games lists, and she has received several other accolades in the industry.

Jessica Zammit started writing in 2013 for Start Select Media, and for the next five years she followed her interest in writing about representations of mental health, diversity, and particularly, sexuality in video games. Jessica has been speaking about diversity in games at conventions such as PAX Australia since 2016 and has been featured on several other discussions in and around the topic of representation in games and games criticism. Along with her co-author, she is co-chair of the IGDA LGBTQ+ special interest group, and she was featured on the 2018 Develop Pacific 30 Under 30 and Women in Games lists.

Authors: Alayna Cole, Jessica Zammit


Edition : 1
Number of Pages : 112
Published : 07/14/2020
isbn : 9781000093629

History


Related products


Best-Selling Products

PTI C30.1
Published Date: 01/01/2003
TRAINING AND CERTIFICATION OF FIELD PERSONNEL FOR UNBONDED POST-TENSIONING LEVEL 1 - FIELD FUNDAMENTALS
$21.9
PTI C30.1S
Published Date: 01/01/2006
ENTRENAMIENTO Y CERTIFICACIÓN DE PERSONAL DE CAMPO PARA POSTENSADO SIN TENDONES ADHERENTES
$21.9
PTI C30.2
Published Date: 01/01/2002
TRAINING AND CERTIFICATION OF FIELD PERSONNEL FOR UNBONDED POST-TENSIONING LEVEL 2 - IRONWORKER
PTI C30.3
Published Date: 01/01/2006
TRAINING AND CERTIFICATION OF FIELD PERSONNEL FOR UNBONDED POST-TENSIONING LEVEL 2 - POST-TENSIONING INSPECTOR
$29.4
PTI C30.4 ERTA
Published Date: 01/14/2022
Training and Certification of Field Personnel for Multistrand & Grouted Post‐Tensioning Student Manual
$0.3
PTI C30.4
Published Date: 02/01/2007
TRAINING AND CERTIFICATION OF FIELD PERSONNEL FOR BONDED POST-TENSIONING